
Development tools
Case study from 2013






Story-driven simulation vertical slice
Case study from 2020





Data and engagement ahead of the curve
Case study from 2016







New gaming media
Case study from 2020





Production pipeline for digital storytelling
Case study from 2017




Match-three puzzle game
Case study from 2014




Mobile puzzle game concept
Case study from 2016






UI design for social gaming
Case study from 2010







Concept pitch and UX demo
Case study from 2010







Vertical slice
Case study from 2016


