Development tools
Case study from 2013




Story-driven simulation vertical slice
Case study from 2020



Data and engagement ahead of the curve
Case study from 2016





New gaming media
Case study from 2020



Production pipeline for digital storytelling
Case study from 2017



Match-three puzzle game
Case study from 2014


Mobile puzzle game concept
Case study from 2016




UI design for social gaming
Case study from 2010






Concept pitch and UX demo
Case study from 2010





Vertical slice
Case study from 2016

